Cade Gordon

Video Game Programmer

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PROJECTS

Skyline Shredder

Skyline Shredder is a third-person platformer mixed with parkour, grinding, and grappling created in UE4 over a 6-month prodcution cycle (My contributions to this project, I programmed the swinging and lead UI Programmer).

HellHeim Pinball

HellHeim Pinball is a cabinet arcade style game created in Unity as a student project over a 1 month production cycle (My contributions to this project, I handled all the Gameplay programming)